Autodesk Flame

Autodesk Flame
The Autodesk® Flame® system is an industry standard for online visual effects and compositing, accelerating creative workflows with:
The high level of interactivity required for client-assisted production and quick turnaround on time-critical projects
A powerful 3D compositing environment for artists
Industry-leading tools for high-definition multiformat post-production, including standard definition (SD), high definition (HD), and 2K
Action, the unique Autodesk 3D visual effects design environment; 3D tracking; Motion Estimation; and the powerful Colour Warper™ and Modular Keyer functions
Scalable workflow with the fully compatible creative companion Autodesk® Flare™ visual effects software
Setup compatibility with Autodesk® Smoke® software and integration with 3D applications

One of the most sought-after online visual effects systems in postproduction today, Autodesk® Flame® visual effects software gives artists the interactivity and flexibility they need to create at the speed of thought. Flame offers Academy Award®-winning tools and superior performance at any resolution up to 4K and an industry-renowned creative toolset for 3D compositing, advanced graphics, movie editing, and client-driven interaction.
Keying and Rotoscoping
Tracking and Stabilization
Color Correction
2D and 3D Text
Warping and Morphing
Image Processing: Plug-ins, Filters, and Optics
Motion Estimation Timewarp
Animation: Channel Editor
Desktop Editing
Advanced Media Player
Monitor Calibration and Film Tools
Audio Tools
Input/Output (I/O)
Conforming and Archiving
Workflow and Productivity

What’s New
The newest version of Autodesk® Flame® 2010 visual effects software features significant creative, performance, and interoperability enhancements. Updates include the new creative companion Autodesk® Flare™ software, 3D text upgrades, Batch workflow enhancements, extended format support, and new productivity tools.

New Creative Tools
Autodesk Flare is a fully compatible creative companion to Autodesk® Inferno® software and Autodesk Flame. Flare features many of the same creative capabilities as its parent product and offers a scalable way to help expand your business and develop talent.
The 3D Blur tool helps you to create optical blurs like those generated by lenses. It uses vector passes and z-depth maps as inputs and can accept high-contrast images or patterns. The tool can help you animate blurs.
The Normal Mapping tool enables you to take advantage of render passes typically generated by 3D applications and transported via multichannel OpenEXR® image files. This tool helps you to relight rendered 3D scenes without going back to the 3D application.
The Displacement Map tool is now available as an independent object to enhance workflow and extend the range of control with displacement maps in the Action 3D compositing environment.
Apply normal and displacement mapping to 3D geometries, including 3D text, extruded geometries, and objects created with 3D applications.
The redesigned Modular Keyer delivers Flame software’s most extensive and flexible toolset for solving keying problems. Keyer algorithms are now available in the Modular Keyer. New keyer presets help artists to work faster in challenging keying situations.
Enhanced 3D text tool provides motion graphics artists with powerful typesetting tools, such as the ability to render 3D text on a path, focus animations on individual characters, and cascade an animation across letters.
A library of over 80 3D text presets offers artists an easy way to get started using the powerful 3D text tool. Customize presets to create stunning visuals by integrating your text elements into 3D composites.*
Design tools built on the powerful GPU-accelerated Substance generator help you create a variety of unique organic patterns, textures, and effects—key elements to your visual effects. Use the substance you create with other elements in the scene such as normal and displacement maps, mattes, or as part of 3D text to add movement and atmosphere. Animate Substance parameters to enhance visual impact and specify resolution and bit depth to work in multiple resolutions. A library of Substance presets helps you get started quickly.*
Fifty (50) particle presets offer artists additional creative options when using the powerful 3D particle effects tool. Presets help provide a fast and easy way to experiment with particles and can be used as is or customized to help you create the effect you want.*

Audio Tracker

Use the Audio Tracker tool to easily add movement and create interesting animations in synch with your audio tracks.*

Expanded Format Support
Autodesk® WiretapCentral™ software provides parameters to help optimize import properties and color management settings, to enable easy and efficient importing of RED ONE R3D™ format files directly into storage.
Import RED files as isolated files or in a batch using an EDL file or an Apple® Final Cut Pro® XML file to help dramatically enhance efficiency. Use WiretapCentral to import multichannel OpenEXR files.
Import the footage you need by setting in and out points for RED files before transcoding.*
RSX files, which contain color settings applied in Red Alert!™, are used to exchange color information between production and postproduction. Reuse or modify these settings when transcoding RED files to help you process content faster, as the RSX file helps provide a logical starting point and a better way to convey client requirements.*
Import Sony® XDCAM EX codec for your broadcast projects.*
Import and export Avid® DNxHD codec in an Apple® QuickTime® wrapper to extend the range of collaboration with the offline editing application, Avid Media Composer.
Directly import Avid DNxHD codec files in a Material Exchange Format (MXF) wrapper to help bring efficiencies to your finishing workflow when collaborating with Avid Media Composer and Symphony. Native Avid DNxHD codec support enables you to easily conform Advanced Authoring Format (AAF) projects that reference these files.*

Workflow and Productivity Enhancements
Extended support for floating-point processing in Batch nodes helps to provide greater control over 16-bit file formats, such as OpenEXR. Now you can more realistically integrate CG content into complex scenes in the Action 3D compositing environment.
Faster file-based conform workflow—the redesign of the Recapture module provides more effective recursive searches of directories, the list of recaptured media, and found media.


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